The Limbo. . . . .

When everything looked almost finished. . . . . Back to zero.
Gave more time to consolidate ideas, concepts and models.
Stronger V8ORS Brand and future projects.
The V8ORS became a Brand and Flying Rat the sub-Brand. for the Endless Top Shooter.



Future projects will be announced in the In Pixel We Trust Website.

The Scenario and GUI

Scenario had to be very simple, light and stayed in the background.


The GUI is very simple, like the game, focus to what matters. See some examples of the first approach to the GUI.  The logo was not defined yet, but this is another post!





First wave of Enemies

The first enemies created, the RED BARON, SPLITFLAME and the TANK a bomber.


The RED BARON.


The SPLITFLAME.


The TANK.

The colour scheme changed to a neutral colours with focus on the red.

The first 3D models

The first 3D models of the enemies, this one will  be the RED BARON.


Based on the drawing, next stage was to model in 3D.



The ideal Shooter.

V8ORS - Flying Rat started as a sketch drawing. The love for V8's, Rat Rodz and WWII planes mixed together made the perfect base for the concept art. 


After that went to the photoshop to paint it, give some colour, refining the idea.


The 3D model was next, and here as shown in the image, it started to look like the final one.


The first Rat was born!